Ok, I'm starting to use Terrain Scene nodes as the system for the ground in my "game"(It's not too far along as of right now, so I won't call it a game yet)
I have a few questions though
1) I have a horrid area where there is no polygons drawn in the middle of the scene node, and all of the resolutions of terrains I've tried have had the same problem.
2) I see giant areas where the steps between the images are flat, with edges to the next spot, is there a way to make it kind of stretch the whole way, instead of having the flat area?
Thanks!