hello.
in my school we want create a little application for control a virtual robotor (fun project!).
in this time we are creating inputs (VCL components) and with Canvas we draw the robotor and his moves in 2D. with vcl gui we observe the robotor action and correct roboter mistakes.
now i want look to create this scenario with 3D. but we are all still beginners in 3D. first problem, we need a dll and lib for the C++Builder 2009 project.
i create a new library project and put all Irrlicht 3D Engine\irrlicht-1.5\source\Irrlicht\*.cpp files in it.
in RAD 2009 insert C:\DXSDK\include (DirectX8 SDK) but i get much errors:
one of them: [BCC32 Fehler] d3dx8math.inl(1107): E2451 Undefiniertes Symbol 'f32'
i searching a tutorial for rad 2007/2009 (C++Builder 2009) creating irrlicht dll and lib files.
have anybody here a little short example for using vcl gui and irrlicht in a window? example: input in TEdit a text and irrlicht show this text. i can now go to irrlicht-canvas and rotate the text with mouse-control and go back to TEdit to change the text again.
example picture of a another comercial component
http://img8.imageshack.us/img8/6495/3dinvcl.png
but this component cost money (we have only fun school project) and the support don't answer.
can anybody help? thx
school project: Irrlicht with RAD 2009 (C++Builder 2009)
I creating a lib project in RAD 2009 (C++Builder 2009) and and include all neccessary c und cpp files.
i have 1 error in CImageLoaderWAL.h
[BCC32 Fataler Fehler] CImageLoaderWAL.h(28): F1003 error-Direktive: compiler not supported
can anybody give me a hint to fix this?
i have 1 error in CImageLoaderWAL.h
[BCC32 Fataler Fehler] CImageLoaderWAL.h(28): F1003 error-Direktive: compiler not supported
Code: Select all
#ifdef _MSC_VER
# pragma pack( push, packing )
# pragma pack( 1 )
# define PACK_STRUCT
#elif defined( __GNUC__ )
# define PACK_STRUCT __attribute__((packed))
#else
# error compiler not supported
#endif