Hello,
this is the bug:
(everything in some radius from the camera is o.k, but farther textures are corrupted).
This bug wasn`t in Irrlicht 1.3.
Hope it could be fixed somehow. Because I don`t want to code my own level editor.
Irrlicht 1.5 <- IrrEdit 1.5 texture bug
I don't have an ATI test machine so I can only go on what other people have said, but I think this problem alternates between broken and fixed between driver versions.
We could do what CrystalSpace do and disable certain features for buggy driver versions, it's possible now you added setFeatureAvailable anyway.
I'm not sure though, we'd probably end up maintaining an ever-growing list of bugs from old driver versions that nobody uses anymore.
We could do what CrystalSpace do and disable certain features for buggy driver versions, it's possible now you added setFeatureAvailable anyway.
I'm not sure though, we'd probably end up maintaining an ever-growing list of bugs from old driver versions that nobody uses anymore.