Hey guys, I have a quick question.
What would be better for Irrlicht, FreeWorld3D or T.ED?
The reason I ask is that FreeWorld has all this mesh support and such, but would this really benefit in Irrlicht?
And T.ED seems to be slowwwwwwww but people say it is really good.
And I cannot make a 512x512 map, it is using X and Y tiles....which is a bit weird.
If you don't use either of these, which would you recommend?
Which terrain editor works best with Irrlicht?
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this one
l3dt
That would be illogical captain...
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My first full game:
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Well, it was written in B3d, not c++ . but Slow? shouldnt be -that- slow what hardware are you using and how big is the map?And T.ED seems to be slowwwwwwww but people say it is really good.
eh? should go any size hardware willing. The reason it is in tiles is because its better for dynamic loading in many engines.And I cannot make a 512x512 map, it is using X and Y tiles....which is a bit weird.
C++/Irrlicht Noob pl3se B p4t1ent.
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Visit www.d-grafix.com
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