Wow! Thanks for the info! i'm very surprised by this! How could they ask this from user?! I really don't understand.
I'll have to check that. Using it for creating a base blockout should still be ok (since it will be exported in OBJ format and worked further in a modeling application).
It's very bad, that we can't use the BSP files directly.
I'm checking for RPG references. I'm thinking about LOTR castles, fortresses and towers. Once I found interesting pictures that could be cool to create, i'll post them in this thread this week, and if this is ok for you, I'll start modeling on those concepts.
The final models will be modeled in 3DS(myself). Im faster in Hammer, but I think I will only use it for reference prototyping (testing the size of the mesh with the player, and proportions) then rebuild around the shape in detail in 3DS. From then, I will be able to isolate elements and export them in another format to be included in a IRRscene.
For the first references I've gatered:
Here are some quick pics i've found now:
From the first references I have, building a Hobbit styled house could be cool (Inside, outside will need to have be build with a hill since it's somewhat underground)
We could also want it to be completely seen from outside. Since we use this for inspiration, we're only constrained by the "RPG" theme, so we can do what we want... Could be interesting to see references pics for RPG buildings and environnements if you have some. Could spark interesting ideas.
EDIT: Guys! Were did you found that it's illegal to use HAMMER to build meshes!!!??
It's forbidden to re-use models since they were created by others. But I didnt found any info that It was forbidden to use our OWN stuff created in the editor for another environnement. If you can I'll need some proof of what you said. Does someone also have infos about opening their .BSP (created by the enduser)?