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Hi,
I'm coding my game (simple 3d FPS) and I want to use Physx (with irrPhysx wrapper) in it, but I've got a problem with creating NxTriangleMesh (for CCD purposes). Does anyone know how to create NxTriangleMesh from Irrlich Mesh object ? or how to get number of triangles from Irrlicht Mesh ?
Cheers,
Well if you look at the IrrPhysx source you will see how I create the Physx triangle mesh from the Irrlicht mesh data so that should give you some pointers for how to get the CCD skeleton setup?