IrrlichtFPS

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vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

a VERY quick hack....some minutes, only...still better than nothing.

is just some dirty 3d painting.

You'll notice in the texture bellow. Just save it. don't resave it with a 2d software in jpg format, do it in bmp..is crappy enough already without loosing more.. ;)


Image
Image


Just anarkrave said he did not add the weapon as no texture...well, u have now all the md2 (you'd need to do the trick for the shading you did) and a somehow quick raw texture...
Finally making games again!
http://www.konekogames.com
Marquis
Posts: 3
Joined: Tue Mar 30, 2004 4:47 pm

Post by Marquis »

I have a big problem with my weapon animation.
I can't stop the animation after a shot.

My only solution is to check in the main loop
if(node->getFrameNr()==endFrame) StopAnimation();

But it's not work well.... :cry:
anarkavre
Posts: 27
Joined: Mon Mar 08, 2004 9:57 pm
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Post by anarkavre »

void_main I can send you the source code to IrrlichtFPS if you can implement a multiplayer deathmatch mode.
"Without curiosity and knowledge, the mind is a vast void. Without the mind, curiosity and knowledge are nonexistent."
Guest

Post by Guest »

Anarkarve, still on it?

Just curiosity...
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

argh, that was me.
Finally making games again!
http://www.konekogames.com
Marquis
Posts: 3
Joined: Tue Mar 30, 2004 4:47 pm

Deathmatch

Post by Marquis »

anarkavre wrote:void_main I can send you the source code to IrrlichtFPS if you can implement a multiplayer deathmatch mode.
I'm ready to help you for your deathmatch mode.
My project is very advanced: multi-level, 4 guns, 15 monster with artificial intelligence, evenement, dialogue, AVI movies, collision, animation, sound, all done.

My only problem is about the end frame of animation.
Robomaniac
Posts: 602
Joined: Sat Aug 23, 2003 2:03 am
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Post by Robomaniac »

Marquis --> could we set up a meeting on aim sometime?

My sn is sreComp9981, i'm normally on between 5 and 6 and then 6:45 until 7:45, and then from 9:45 to 11

aim me if interested, or pm, or e-mail

I'm interested in discussing some of your ai techniques, and some of your weapons system stuff
The Robomaniac
Project Head / Lead Programmer
Centaur Force
guest_ver

Post by guest_ver »

I am not a programmer, but you maybe interested in this :

http://www.petra.demon.co.uk/XFiles/htm ... on_su.html

Anyway, that's for x files. And also, consider most packages export as driectx 8.x, usually 8.0 or 8.1(plugin makers do so for compatibility between programs), So that link is probably for dx9, summer update, I don't know if you will find those "features" in an dx8 x exported file, or if it'd compatible.

[ I think it could be VERY interesting if Anarkavre, Robomaniac, the author of eng, the other with the python+fps projects would join to make a common one... (while besides having their own, they'd be sharing they're knowledge in an actual project. :) ... ) ]
void_main
Posts: 5
Joined: Wed Nov 12, 2003 11:50 am

Post by void_main »

@Robomaniac: What exactly do you mean by a weapon "system"?

@Anarkavre: My deathmatch demo isn't multiplayer. It is 1 player against an ai bot.
I was going to use "AccessViolation" as my nick, but I almost had a nervous breakdown just typing it.
anarkavre
Posts: 27
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Post by anarkavre »

void_main that's ok. The gameplay can be against a bot.
"Without curiosity and knowledge, the mind is a vast void. Without the mind, curiosity and knowledge are nonexistent."
Robomaniac
Posts: 602
Joined: Sat Aug 23, 2003 2:03 am
Location: Pottstown, PA
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Post by Robomaniac »

your weapons manager, weapons classes, system for switching weapons (i can get that), etc.

Pretty much anything weapon related.

I would like to discuss how you did it basically, i don't need code really
The Robomaniac
Project Head / Lead Programmer
Centaur Force
arnir
Competition winner
Posts: 154
Joined: Sat Jan 20, 2007 4:36 pm
Location: Czech Republic

Post by arnir »

http://anark.unidoom.org/IrrlichtFPS.zip
link dont work!
please upload it again thx
programmer is bad designer
designer is bad programmer
hybrid
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Post by hybrid »

This thread is 5 years old, doubt that anyone will still have this.
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