IrrlichtFPS
a VERY quick hack....some minutes, only...still better than nothing.
is just some dirty 3d painting.
You'll notice in the texture bellow. Just save it. don't resave it with a 2d software in jpg format, do it in bmp..is crappy enough already without loosing more..
Just anarkrave said he did not add the weapon as no texture...well, u have now all the md2 (you'd need to do the trick for the shading you did) and a somehow quick raw texture...
is just some dirty 3d painting.
You'll notice in the texture bellow. Just save it. don't resave it with a 2d software in jpg format, do it in bmp..is crappy enough already without loosing more..
Just anarkrave said he did not add the weapon as no texture...well, u have now all the md2 (you'd need to do the trick for the shading you did) and a somehow quick raw texture...
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
Deathmatch
I'm ready to help you for your deathmatch mode.anarkavre wrote:void_main I can send you the source code to IrrlichtFPS if you can implement a multiplayer deathmatch mode.
My project is very advanced: multi-level, 4 guns, 15 monster with artificial intelligence, evenement, dialogue, AVI movies, collision, animation, sound, all done.
My only problem is about the end frame of animation.
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I am not a programmer, but you maybe interested in this :
http://www.petra.demon.co.uk/XFiles/htm ... on_su.html
Anyway, that's for x files. And also, consider most packages export as driectx 8.x, usually 8.0 or 8.1(plugin makers do so for compatibility between programs), So that link is probably for dx9, summer update, I don't know if you will find those "features" in an dx8 x exported file, or if it'd compatible.
[ I think it could be VERY interesting if Anarkavre, Robomaniac, the author of eng, the other with the python+fps projects would join to make a common one... (while besides having their own, they'd be sharing they're knowledge in an actual project. ... ) ]
http://www.petra.demon.co.uk/XFiles/htm ... on_su.html
Anyway, that's for x files. And also, consider most packages export as driectx 8.x, usually 8.0 or 8.1(plugin makers do so for compatibility between programs), So that link is probably for dx9, summer update, I don't know if you will find those "features" in an dx8 x exported file, or if it'd compatible.
[ I think it could be VERY interesting if Anarkavre, Robomaniac, the author of eng, the other with the python+fps projects would join to make a common one... (while besides having their own, they'd be sharing they're knowledge in an actual project. ... ) ]
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- Posts: 602
- Joined: Sat Aug 23, 2003 2:03 am
- Location: Pottstown, PA
- Contact: