How good is irrlicht renderer? Can it be compared (fps at triangle count) to modern games renderers?
At my system Vista, 4GB RAM, duo CPU 2.25 ghz Irrlicht got 160 000 triangles at 25 FPS. It isnt too much in my opinion.
How much fps at how much triangles you got guys?
question about irrlicht renderer...
NVidia GeForce 9500M G
I just found out that topic:
http://irrlicht.sourceforge.net/phpBB2/ ... +triangles
its about Occlusion culling in Irrlicht... is this feature avaible in latest SVN (or 1.5)? Did Katsankat released his code?
I just found out that topic:
http://irrlicht.sourceforge.net/phpBB2/ ... +triangles
its about Occlusion culling in Irrlicht... is this feature avaible in latest SVN (or 1.5)? Did Katsankat released his code?
Your values are ok if You don't use vertex buffers. You can increase speed by using vertex buffers (setHardwareMappingHint(...)).
Library helping with network requests, tasks management, logger etc in desktop and mobile apps: https://github.com/GrupaPracuj/hermes