I'm using billboards in combination with an OrthoLH camera. However, on some of my billboarded objects, I randomly get corrupted 'lines' visible above the object, which seem to repeat the last pixel line of the texture.
For example, here is the billboard of an object (a sort of 'pot') showing a corrupt line at the top:
These lines are definitely not part of the texture, and are only visible at certain times (Somehow associated with angle or something?). The billboards are using no lighting, and TRANSPARENT_ALPHA_CHANNEL (they're PNGs with alpha). I would post code, but there is nothing really of interest other than the creation of an ortho camera, and the creation of billboards with no particularly special attributes.
I assume this is probably a code/irrlicht issue rather than drivers, but for reference I'm using an 8800GS with 512mb.
Can anyone help me with this problem? Has anyone experienced it before?