When I try the example 3 'Quake3Map', I note that some area looks 'blurry'. How to let all the area looks 'clear'
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Render question
try to switch off mipmapping
Code: Select all
device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_ALWAYS_32_BIT,true);
device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_ALWAYS_16_BIT,false);
device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_CREATE_MIP_MAPS,false);