zip prob

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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king
Posts: 2
Joined: Fri Aug 06, 2004 6:40 am
Location: Down Unda

zip prob

Post by king »

When I attemp to extract the 10mb irrlicht file it will only extract 200kb... Whatz going on here? Maybe I'll download directly to an ibm instead of tranfering from a mac...

Does irrlicht consist of many programs or 1 big one?

How exactly does it save the games? What format?

Can you inport movies from 3d studio max?

Can it do reflective surfaces?

Can it do transparent surfaces?

Do you type code or is it point & click?

-thanx
Endar
Posts: 145
Joined: Mon Jun 14, 2004 7:59 am

Re: zip prob

Post by Endar »

Do you type code or is it point & click?
You need to be able to program (or learn as you go along) in C++ to use Irrlicht.
How exactly does it save the games? What format?
Its not a game engine, but a graphics engine.
Does irrlicht consist of many programs or 1 big one?
The irrlicht engine is actually contained in a dll (dynamic linked library), which is a library of functions that enable you to do many many, many things :d.
Can you inport movies from 3d studio max?
Can it do reflective surfaces?
Can it do transparent surfaces?
I don't know about reflective and transparent surfaces, and I don't think it supports movies from 3DS (3ds does movies??), but you can import 3ds models and models in other formats and animate them with the pre-defined model animations (contained in the actual model).

Hope that helped somewhat.
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-Japanese Proverb
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