"Make a FPS with a distinct beginning and end that is less than 512kb. With a raft"
I thought it was pretty funny, so I got to work! This project actually started out using a stripped down version of Irrlicht (Hey, if anyone is interested I have a version of Irrlicht that is less than 500kb. The only problem is that all it can do is draw 2D primitives and textures, and can only load jpeg files) But Irrlicht was just too big, and doing some of the math I had to do was really hurting my head. Because of this, I switched the project to OpenGL!
Anyway, I am not quite done yet, but I've gotten far enough that I thought I would share with you guys what I have so far. I would give you a screenshot, but in this case a screenshot would take longer to download than the game itself
![Very Happy :D](./images/smilies/icon_biggrin.gif)
So, here is a link: http://www.box.net/shared/ab461195kq
WASD to move, arrow keys to look.
If the movement is too fast or too slow for you, I apologize. I have not yet implemented a timer, so all movement is framerate dependent right now. If you do not like using the arrow keys to look, I apologize again. The next two features I plan on adding are mouse support and the timer.
Some of the features I *hope* to include are:
Physics
Multiplayer
Since I am calling an FPS, what the heck, why don't I add shooting?
A raft
![Very Happy :D](./images/smilies/icon_biggrin.gif)
-EDIT-
Forgot to mention-- it is Windows only at the moment, but it works just fine on wine, I am told.