I'm resting to gain more powers xD
http://headerfile.net/index.php?entry=e ... 619-143520
Fun, I've played FFXI too. I played around level 45 (DRK) until i got bored. It just took so much time and it had some flaws. Hopefully they learned those flaw and make the next mmorpg (FFXIV, which looks btw promising) even betterThinking about awesome stuff that will come true in ages is what keeps you working dreaming about how great it will be,is even better then the feeling you will achieve...So no need to relativize your staement.
Sounds really awesome except for the stuff only certain players will get.
Frankly in my expirience that means alot of reastarting, even if the items are useless if you see people running around with stuff you dont have you will restart, and grind and w/e ^^```yeah i guess I'm a fashion whore in mmo too
I would really like the comunity aspect.I remeber the best time in any MMO was FFXI where you couldn't do anything without a group,which created an awesone comunity feeling)especially when trying to play with the absolutely awesome japanese players.
On the other hand it meant alot organisation and waiting for a group >____<``)
Scripted events are always good.In a game with 2d graphics you dont expect it, so when it happens its really amazing, without stupid bloom and shaders and whatever so go for it
On the other hands any event will push the hardware.
Recently i was working on the boss of the game ,mk1 and me are creating. I really wanted transformation sequences and all the single frame graphics add up....alot....really alot, so hope you get a good designer who can transport the feeling with standard graphics
( I whish i could do it like in cave story 1.7MB and the game feels so alive )
As for restarting it would not help to obtain that item. I kind of like uniquess in MMORPG, that you aren't just one in the mass. It wont be something like its all powerful item when you get it. The game will be more skill oriented and the equipment is just good boost. Also the game will not use classes nor jobs. I've always hated the class/job system. Instead of those you get Grid. This grid can be make bigger when certain conditions are met. You place stuff into the grid like weapon and you can link magic or abilties etc supported linking to that weapon to boost it, or even transform it to different thing. You must cleverelly to fill this grid as the space will full up fast and you can link into different stuff. This grid then gives you abilties, stat boost, magic, weapons, etc...
Example:
Let's say you get "Ultimate Weapon" xD, it takes 8 grid space.
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[ ][ ][W] (This whole thing is the weapon block)
[ ][ ][ ] | (It takes space 8 grids)
[ ][ ] <- (It can be in different shapes)