Blame me for this
![Embarassed :oops:](./images/smilies/icon_redface.gif)
. My C++ Skill are on the beginner level. I just got more documentation on C++ now that will help me grab more of C++ base concepts (Still, templates, "dynamic_cast" and stuff like that still confuse me a lot). Hope to understand more soon.
As I've typed, SirrF right now is confusing me because all of the cool stuff you put in but almost no documentation about it and no demo. You said that will be fixed in the 0.30 release. Then I'll be very happy to see how you use thoses nice features. Looking only at the code right now I can't comprehen how to use it. With my current C++ skill level, I need examples to show me how to use something.
I hope that you have something really easy to get the events.. (How to get the event receiver and still use your event system?) Tried to implement it myself to get the GUI events, but I was not able to get the event receiver.
That was good for me because it showed me that I need to learn more if I want to proceed with "The First King", the main reason I put the projet "on hold". I'm really not good enough in C++ coding right now to work on a FPS Game with editor by myself alone.