Insane Bump: A free Alternative to Crazy Bump
InsaneBump Linux with interactive preview and improved map generation.
get it here http://irrlichtirc.g0dsoft.com/omaremad/Insane.deb
Works with png and uncompressed tga only.
Instructions in the app, run from applications>graphics>insane for the gui version or from gimp scripts.
Batch mode is currently disabled but you can run batches from gimp.
Has suppourt for saving AI Neural network files, if you get good results for certain settings press Train NN and upload your training files here (found in /usr/local/Insane).
Once there is enough training data from the community i will activate the automatic settings AI.
get it here http://irrlichtirc.g0dsoft.com/omaremad/Insane.deb
Works with png and uncompressed tga only.
Instructions in the app, run from applications>graphics>insane for the gui version or from gimp scripts.
Batch mode is currently disabled but you can run batches from gimp.
Has suppourt for saving AI Neural network files, if you get good results for certain settings press Train NN and upload your training files here (found in /usr/local/Insane).
Once there is enough training data from the community i will activate the automatic settings AI.
"Irrlicht is obese"
If you want modern rendering techniques learn how to make them or go to the engine next door =p
If you want modern rendering techniques learn how to make them or go to the engine next door =p
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- Posts: 1
- Joined: Sun Jan 18, 2009 4:19 pm
- Location: Lyon, France
Hello everyone. I just got here looking for an alternative to crazybump. What you did was more than cool, and I'd like to use it. Infortunately, I downloaded the old version, and couldn't really use it because of the lack of a real-time preview.
So I was really happy to see the new version coming. Yet, I don't know how to use the file that you released. Maybe because I'm not a Gimp user.
Could someone explain me what to do with the file, and how to launch the app.
Anyway wether you'll help me or not, thanks a lot for your work, this kind of tool just make life so much easier !
So I was really happy to see the new version coming. Yet, I don't know how to use the file that you released. Maybe because I'm not a Gimp user.
Could someone explain me what to do with the file, and how to launch the app.
Anyway wether you'll help me or not, thanks a lot for your work, this kind of tool just make life so much easier !
Ok here is the installer, the install process is relatively complex since windows doesnt come with the dpendencies it needed on linux but its not hard. Run the installer and install all the dependencies that popup, the tricky bit is when this message comes up, follow whats in the image.
After the install the program should run, There are two stages to the texture creation process, one is loading and preprocessing(similar to what crazy bump does when its "thinking") then the second stage is realtime .
All the things for the first stage are in the first panel (with sliders A & B), the normal depth is self explainitory, while "Feature size" is a very critical variable. The feature size slider changes how Insane bump "sees" the bumps on the texture. Use larger feature sizes for more organic materials, while things like metal plates would use smaller feature sizes. After Adjusting these two variables and chossing any extra options like seamless textures click the Generate(button C), this will generate preview data for you to work on in realtime. The preview data is just downscaled version of your texture (this allows you to work on huge textures that exceed your card limits for offline applications).
Panel with the sliders labelled F are all realtime options that you can change, currently the viewer doesnt suppourt specularity but specular maps are still made. Only changes in these sliders will be seen in realtime, if you change sliders A & B you have to reclick Generate (button C).
Once you are done clicking save changes (button D) will reapply your filters to the high res original texture.
Panel E shows the controls, use the arrow keys to move around after pressing the Q key.
WARNING: this software recieved very little testing, no warranty etc...... The uninstaller will uninstall insanebump but not gimp and python that get installed.
http://www.mediafire.com/?sharekey=0436 ... f6e8ebb871
After the install the program should run, There are two stages to the texture creation process, one is loading and preprocessing(similar to what crazy bump does when its "thinking") then the second stage is realtime .
All the things for the first stage are in the first panel (with sliders A & B), the normal depth is self explainitory, while "Feature size" is a very critical variable. The feature size slider changes how Insane bump "sees" the bumps on the texture. Use larger feature sizes for more organic materials, while things like metal plates would use smaller feature sizes. After Adjusting these two variables and chossing any extra options like seamless textures click the Generate(button C), this will generate preview data for you to work on in realtime. The preview data is just downscaled version of your texture (this allows you to work on huge textures that exceed your card limits for offline applications).
Panel with the sliders labelled F are all realtime options that you can change, currently the viewer doesnt suppourt specularity but specular maps are still made. Only changes in these sliders will be seen in realtime, if you change sliders A & B you have to reclick Generate (button C).
Once you are done clicking save changes (button D) will reapply your filters to the high res original texture.
Panel E shows the controls, use the arrow keys to move around after pressing the Q key.
WARNING: this software recieved very little testing, no warranty etc...... The uninstaller will uninstall insanebump but not gimp and python that get installed.
http://www.mediafire.com/?sharekey=0436 ... f6e8ebb871
"Irrlicht is obese"
If you want modern rendering techniques learn how to make them or go to the engine next door =p
If you want modern rendering techniques learn how to make them or go to the engine next door =p
this is awesome! thanks
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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- Posts: 914
- Joined: Fri Aug 03, 2007 12:43 pm
- Location: South Africa
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Great tool man just made its way into my art pipeline
http://wild.deathtouchstudios.com << My gamedev blog
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
Has the .deb package also been updated? or only the Windows version?
The Open Descent Foundation is always looking for programmers! http://www.odf-online.org
"I'll find out if what I deleted was vital here shortly..." -d3jake
"I'll find out if what I deleted was vital here shortly..." -d3jake
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- Joined: Sun Nov 16, 2008 11:23 pm
- Location: Melbourne, Australia
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Re: Insane Bump: A free Alternative to Crazy Bump
does this project still alive? i could not find any good normal map generator on mac so I have been thinking if insane bump could be a helpful here. seems like its dead.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
Re: Insane Bump: A free Alternative to Crazy Bump
Another good free alternative is xnormal 64bit. I use it on all my models now as it creates really good normalmaps.