A few problems that i am facing after updating to VC++ 2008
i made a new console game project to start a game, i set up the IDE VC++ 2008 to look for my library files and everything like the irrlicht manual says. but some ugly messages pop out saying "The application cannot start because irrlicht.dll was not found" or something else. i don't know if its a code error or IDE error.
when i compile nothing comes up, i tried fixing or changing my code but an error message box comes up saying link error 104:cannot find irrlicht .lib or sometimes irrlicht.dll,or sometimes compiles but nothing shows up. or a message saying that cout is not defined even though it was.Now yes i am not an expert on irrlicht but before this happened i was doing well tweaking my games.This is just a basic code that i tried. Does it mean that irrlicht is not compatible with VC++ 08
i copied the include from the sdk into the same directory as my VC ++ project folder still getting build errors saying file you are including is not in the directory. But with Visual Studios 2008 you add headers by right clicking on the headers folder on the left and add exsisting i added it then did the
#include "irrlicht.h"
in my source code still not working. Im about to say screw it and switch to a different IDE because this ones making me mad.
"I grew up a mother F**king screw up!"
- Biggie Smalls
"If you were ready to make a 3D MMORPG, you wouldn't be asking here".
-BlindSide
Copy and paste all the includes from irrlicht's sdk folder into
C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\Include if you have Visual Studios 2008.
It fixed the problem and I think I am still going to switch to maybe codeblocks IDE because I can see the debugger is going to annoy the poop out of me.
"I grew up a mother F**king screw up!"
- Biggie Smalls
"If you were ready to make a 3D MMORPG, you wouldn't be asking here".
-BlindSide
K i will try to set visual studio by adding irrlicht.dll to my executables folder.
as of using the examples folder i did it before but idk there must be a way to avoid that since later i would have to deal with deleting all the other irrlicht files.
I checked the video out its really explanatory except that there is one issue.when i include the .dll files visual studio compiles but then it quits instantly i tried pausing the system with code but it still quits.
LINK : ..\..\bin\Win32-VisualStudio\01.HelloWorld.exe not found or not built by the last incremental link; performing full link
Embedding manifest...
Build log was saved at "file://c:\Documents and Settings\USER\My Documents\Visual Studio 2008\Projects\game\Debug\BuildLog.htm"
01.HelloWorld_vc9 - 0 error(s), 0 warning(s)
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
I finally fixed it.What happened was that the hello World Sample has another file named 01. Hello World Incremental linker file. if you set up visual studio like in the video above after you add the .dll file you must right click on the solution explorer and click properties.change the tools to CUSTOM BUILD Tools and then it should work. I also changed my code to the second example from the quake map tutorial since it doesn't have an incremental linker file.Thank you so much you guys are awesome.Great video by the way.