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You have to copy the exact error message, show the stacktrace from the debugger, and probably also upload the md3 file somewhere (if allowed). Because my md3 files work.
hybrid wrote:You have to copy the exact error message, show the stacktrace from the debugger, and probably also upload the md3 file somewhere (if allowed). Because my md3 files work.
Mine is probably not, but I doubt that this fact will help. The thing is that the loader might break with some feature of the md3 files, but my files don't have this problem. So I cannot fix the loader, but you can debug it.
Try to find a free md3 model which also has these problems. Animations are working, at least some. I can have a look at this once I can reproduce the problem.
hybrid wrote:Try to find a free md3 model which also has these problems. Animations are working, at least some. I can have a look at this once I can reproduce the problem.
here are 2 md3 models copied from QuakeIII, http://www.cppblog.com/Files/billhsu/players.rar
The MeshViewer will give out a error box when close the meshviwer window after load these md3 files