Yeah it really looks a little bit like a dude but that could also be due to the fact that we are not seeing her in action, just screenies.
How about doin a md5 version with normal, height and specular map that would be great ^^ especially if the devs really include the md5 stuff into the engine.
R2D2's Irrlicht Mods
Messed up with my database so the page is not working at the moment -.-
CPU: Core 2 Quad Q6700RAM: 4096 mb Graphics: Radeon 4850 512mb Sound: on board InternetConnection: DSL
It has a nice face, IMO, it lacks a bit of detail, and the eyes are a bit unexpressive. Really, what makes this fairy look that masculine i think that would be the neck, it should be a bit thinner, but overall, is a grat model
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
I'd say it's mostly the back of the jaw and possibly the chin.. (though the chin might not look bad if the back of the jaw was softened). Possibly the eyes could be better too and certainly the eyebrows are just mad... who has straight eyebrows??
Sorry if this seems like I'm just completely slagging off the model... Probably not nice to hear all this after the effort put in! It is a good model in all other respects!
EDIT: Oh and I'd say her skimpy 'clothing' could do with a bit of work... somehow... wouldn't know where to start myself but it just doesn't look like clothing.. just looks like part of her skin somehow...
i'd remove it. The ambient occlusion is fine when the surfaces are hard and dirty. The skin is a bit translucent, so, the colors tend to be red, before they darken completely. Or do that detail by hand in Photoshop.
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Ok hold down the horses i got a new UV map for the model with better pack, no distortion on hands or feets, and all in 1 texture (wings and body), ill upload it later.