ITerrainSceneNode doesn't render properly with orthogonalCam

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devsh
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ITerrainSceneNode doesn't render properly with orthogonalCam

Post by devsh »

It switches off patches that are not in view frustum (the view frustum is always a terahaedron not a box like in orthogonal cameras) so there are terrible artifacts.
hybrid
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Post by hybrid »

Do you use the SW renderer? The other drivers can handle this. Please show some screenshot and the console output.
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