hi,
i have a problem. I want to programm a first-person shooter. So i have to make a collosion-check between:
- Camera, Level
- Camera, other Players
- Ammonition, Level
- Ammonition, other Players
I think its no problem, but i don't want to use a automatic collosion. I dont like automatic things and what's more it doesnt work, because i don't use a FPS camera.
I want to use manual Collosion, but there was no example. Can anyone teach me that, maybe how to implement the four things (mentioned in the top).
Thank you!!!
manual Collosion
A camera has a bounding box no matter what camera you use, you don't have to use the FPS camera, and you will get collisions.
If you really don't want to use Irrlichts functions, you should be able to use any of the 3D collision tutorials on Gamedev.net, Flipcode.com, or a simple Google "3d collsion detection functions".
If you really don't want to use Irrlichts functions, you should be able to use any of the 3D collision tutorials on Gamedev.net, Flipcode.com, or a simple Google "3d collsion detection functions".
Crud, how do I do this again?