I am confronted with a problem now. It is that part of terrain is cut off with the burr edge when the terrain is made by ITerrainSceneNode. I have no idea why the right part of the terrain is not drawn and becomes like teeth of the saw.
Please give me advice.
Terrain issue
Terrain issue
Last edited by Vandal on Thu Aug 27, 2009 2:23 pm, edited 1 time in total.
What driver type do you use when create Irrlicht device with function? I got like effect when used EDT_SOFTWARE driver type.
Or the thing may be in z-buffer distance. See ...function
Code: Select all
createDevice (...)
Or the thing may be in z-buffer distance. See ...
Code: Select all
ICameraSceneNode::setFarValue(...)
solved
Sorry. When I wrote the following, the issue was solved. It happened on DirctX8.
Code: Select all
device = createDevice(EDT_DIRECT3D9, dimension2d<s32>(SCREENSIZE_X, SCREENSIZE_Y), 32,
false, false, false, &receiver);