Tutorial 2 With cel shading. Need help.

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hybrid
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Post by hybrid »

If you want to apply the same material to all buffers, your first approach was correct. Just set the material type on the node. This will go into all buffers. Since that did not work correct the problem is a different one. Maybe the shader didn't work, or the mesh layout didn't fit. But this was also already mentioned. You need to test these things - it should work in general.
nice_sallad
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Joined: Thu Aug 27, 2009 10:02 pm

Post by nice_sallad »

Could it be that the soulution lies in my hardware? I'm doing this on my laptop and only have the intel chipset. No real video card. I did get it to work once but all of the textures were black.
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