Tutorial 2 With cel shading. Need help.
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If you want to apply the same material to all buffers, your first approach was correct. Just set the material type on the node. This will go into all buffers. Since that did not work correct the problem is a different one. Maybe the shader didn't work, or the mesh layout didn't fit. But this was also already mentioned. You need to test these things - it should work in general.
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