no texture Render Question

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
WarLocker
Posts: 3
Joined: Fri Aug 14, 2009 8:49 am

no texture Render Question

Post by WarLocker »

Hi! Just wanted to ask if there is possibility to render my Irrlicht scene in NO TEXTURE MODE. The only way I see is to save every nodes material in stack and then apply some foo material (for depth texture). OpenGl already has this feature like "glDisasble(Texture2d)".
I just want to make my shadow calculations really fast. Please help and thank you in advance
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Post by hybrid »

Irrlicht 1.6 will have an override material, which allows to change all materials to a specific one. However, I did not yet add the texture layers to this mechanism. But it could be rather simple to fix. Maybe you want to check this first, and submit a patch if you succeed. Otherwise please submit a feature request on the tracker and will handle this later on.
Post Reply