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trivtn
Posts: 132 Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
Contact:
Post
by trivtn » Wed Sep 16, 2009 2:52 pm
- Hi!, I have developed a game named "The Legend of PigKing".
- Here's some my models :
Some animals :
Some character and cloths (men) :
Some character and cloths (women) :
House :
palace :
Gate :
and the main animal : a pig
- Here's some of video clip :
lasted game play :
http://www.youtube.com/watch?v=cl2FMsnkkpg
and the new model : the Kylin
http://www.youtube.com/watch?v=8kbA0RubZTo
- I'll upload my demo later (after making my first game level )
There's something is fantastic, there's nothing is absolute.
BlindSide
Admin
Posts: 2821 Joined: Thu Dec 08, 2005 9:09 am
Location: NZ!
Post
by BlindSide » Thu Sep 17, 2009 2:25 am
Ah we need to fix the lighting. Are you using OpenGL?
ShadowMapping for Irrlicht!:
Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
leave
Posts: 15 Joined: Mon Aug 17, 2009 5:12 am
Location: China
Post
by leave » Thu Sep 17, 2009 5:30 am
china ,great land ,can not load images,and video.
trivtn
Posts: 132 Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
Contact:
Post
by trivtn » Fri Sep 18, 2009 5:19 am
I'm Vietnamese and they're only demo. I'm making First Level of my game.
There's something is fantastic, there's nothing is absolute.
Virion
Competition winner
Posts: 2148 Joined: Mon Dec 18, 2006 5:04 am
Post
by Virion » Fri Sep 18, 2009 5:28 am
the palace screenshot looks kinda flat. maybe you can try baking AO map. (just a suggestion)
trivtn
Posts: 132 Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
Contact:
Post
by trivtn » Wed Sep 23, 2009 6:58 am
I've finished main house in my level -1 . Here the screen shot ( 3dsMax rendered )
There's something is fantastic, there's nothing is absolute.
BoingBoing
Posts: 18 Joined: Fri Sep 11, 2009 4:31 am
Post
by BoingBoing » Wed Sep 23, 2009 7:40 am
Sweet, I'm Vietnamese too.
So is this going to be an MMORPG?
I don't know why, but the cartoony character style doesn't fit in with the background. Great nonetheless, I couldn't do any better anyways
arras
Posts: 1622 Joined: Mon Apr 05, 2004 8:35 am
Location: Slovakia
Contact:
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by arras » Wed Sep 23, 2009 10:10 am
Nice work trivtn, lot of well done modelling there too. Good luck
trivtn
Posts: 132 Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
Contact:
Post
by trivtn » Wed Sep 23, 2009 10:24 am
Thanks! I've nearly finished my gameplay, now I make my first level for demo
There's something is fantastic, there's nothing is absolute.
trivtn
Posts: 132 Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
Contact:
Post
by trivtn » Sat Sep 26, 2009 12:53 am
I've finished the level 1 (outdoor only), here's some screen shot ( in 3dsMax)
- An Overview of Level 1
- and a Conner of Level 1
There's something is fantastic, there's nothing is absolute.
trivtn
Posts: 132 Joined: Tue Jan 17, 2006 12:30 pm
Location: Viet Nam
Contact:
Post
by trivtn » Wed Sep 30, 2009 7:31 am
Export from Max and load into Irrlicht (with plane lightmapping)
And this's my walkthrought video clip :
http://www.youtube.com/watch?v=4lqRyWJxdCE
There's something is fantastic, there's nothing is absolute.
Virion
Competition winner
Posts: 2148 Joined: Mon Dec 18, 2006 5:04 am
Post
by Virion » Wed Sep 30, 2009 10:44 am
looks nice. so you place every single object in 3dsmax and export as a whole?