about Irrlicht with openGL ES 2

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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nonox
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Joined: Mon Sep 21, 2009 9:04 pm
Location: marseille

about Irrlicht with openGL ES 2

Post by nonox »

Hy!

I'm interest in helping the development of irrlicht with openGL ES 2. I saw in the post http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=28943 that it has already started.

Is there informations about its progress somewhere?

Besides, can I meet people who are working on it?

Best regards,
Nonox
hybrid
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Post by hybrid »

No, sorry, the code is still not part of the ogl-es branch, and is also pretty outdated (as it's based on Irrlicht 1.4.1). I need to copy the new driver to the branch and update all changes that happend in the mean time to the OpenGL drivers. Might happen sometimes in October maybe, but not sure yet.
nonox
Posts: 2
Joined: Mon Sep 21, 2009 9:04 pm
Location: marseille

Post by nonox »

OK, thank you.

Is it possible to get the current source of Irrlicht openGL ES 2?

I would gain a lot of time!

Best regards,
Nonox
hybrid
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Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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Post by hybrid »

Please send me your email address, I can send you the old archive. Though it has some bugs which need to be merged with the newly introduced 2d mesh function that is introduced in Irrlicht 1.6
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