When starting Irrlicht demos from the Xcode IDE, the Irrlicht demo window starts hidden behind XCode. Still it grabs all keyboard and mouse input, making it very hard to do anything at all.
How can this be solved? Is there a way to make Irrlicht always start in the foreground in Mac OSX, when starting from XCode?
Thanks,
Erwin
[no bug] Starting Irrlicht doesn't run in foreground
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[no bug] Starting Irrlicht doesn't run in foreground
Last edited by erwincoumans on Sun Oct 18, 2009 8:25 am, edited 1 time in total.
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Actually I realized that the cmake build system CMakeList.txt files I use for the gamekit project doesn't include the .NIB files. That is likely the problem for the background issue and also the lack of keyboard input.
A related posting on integrating .NIB files using cmake is here:
http://www.cmake.org/pipermail/cmake/20 ... 24920.html
I'll have to digg deeper and see if that helps. So it is likely not an Irrlicht issue.
Cheers,
Erwin
A related posting on integrating .NIB files using cmake is here:
http://www.cmake.org/pipermail/cmake/20 ... 24920.html
I'll have to digg deeper and see if that helps. So it is likely not an Irrlicht issue.
Cheers,
Erwin
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Creating a bundle, and added the NIB file fixed it. It was a bit of a hassle to get this done in cmake, but eventually it worked. (fixed in SVN revision 53 of http://gamekit.googlecode.com)
Cheers!
Erwin
Cheers!
Erwin