Hey,
When trying to use something like an fps camera, or an event callback, anytime I press a key, it "goes through the window". As in my selected window isn't the target of my key presses it seems, and don't get processed. How can I fix this?
did you start with a cocoa application or a console application? i've seen the behavior in console apps, but a cocoa application works as long as there is nothing that asks for console input
Ahh, perhaps this is it, I'll have to check when I get home. I believe I may have made a console std c++ project in xcode. Hopefully changing it over to cocoa will fix things!