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I hope it's actually a bug and not my incompetence but it strongly seems to me as if the Y component of cursor->getRelativePosition(); is inverted on macs and linux applications and here it comes:
only in fullscreen !
PS: I will make a nice sample for my normalmap problem and once finished I can also upload it and create a bug , I hope anyone can confirm and fix this one without a sample
thx in advance
forgot to say, it's SVN 1.6
Last edited by zillion42 on Thu Oct 01, 2009 3:46 pm, edited 1 time in total.
actually it probably only applies to macs. I completly forgot that I already had an
if(!win)
invertDelta
which applied on macs, but unfortuately also on linux, since linux is not a windows either... So to summ it up, I think it only affects macs in fullscreen...