Y of cursor->getRelativePosition inverted on macs

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zillion42
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Joined: Wed Aug 29, 2007 12:32 am
Location: Hamburg, Germany

Y of cursor->getRelativePosition inverted on macs

Post by zillion42 »

I hope it's actually a bug and not my incompetence but it strongly seems to me as if the Y component of cursor->getRelativePosition(); is inverted on macs and linux applications and here it comes:
only in fullscreen !

PS: I will make a nice sample for my normalmap problem and once finished I can also upload it and create a bug , I hope anyone can confirm and fix this one without a sample

thx in advance

forgot to say, it's SVN 1.6
Last edited by zillion42 on Thu Oct 01, 2009 3:46 pm, edited 1 time in total.
hybrid
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Post by hybrid »

Well, that had been a problem with OSX some time ago, but I thought that it was fixed as well.
zillion42
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Post by zillion42 »

actually it probably only applies to macs. I completly forgot that I already had an

if(!win)
invertDelta

which applied on macs, but unfortuately also on linux, since linux is not a windows either... So to summ it up, I think it only affects macs in fullscreen...
bitplane
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Post by bitplane »

I've not got my mac to hand.. are you using 1.6, and does the demo show this issue?
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zillion42
Posts: 324
Joined: Wed Aug 29, 2007 12:32 am
Location: Hamburg, Germany

Post by zillion42 »

didn't look into it again, will do so as soon as I find a few spare minutes to prepare an example...

thx

@bitplane... yes it's 1.6
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