Opengl and D3D Introduction

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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Alpha Omega
Posts: 288
Joined: Wed Oct 29, 2008 12:07 pm

Opengl and D3D Introduction

Post by Alpha Omega »

Hello Everyone,

Does anyone know any good books that teach Opengl and/or D3D. I have read a basic C++ book and gotten to Classes and I can code a good amount in Irrlicht but I want to understand more of what is going on inside some of the functions and such. Any help would be great. Thanks.
randomMesh
Posts: 1186
Joined: Fri Dec 29, 2006 12:04 am

Re: Opengl and D3D Introduction

Post by randomMesh »

For OpenGL, the must have is:
Red Book – OpenGL Programming Guide, 6th edition. ISBN 0-321-48100-3

The first edition is available online here.

DirectX is proprietary, don't use it.
"Whoops..."
Alpha Omega
Posts: 288
Joined: Wed Oct 29, 2008 12:07 pm

Re: Opengl and D3D Introduction

Post by Alpha Omega »

randomMesh wrote:
DirectX is proprietary, don't use it.
Yes I agree but does DirectX have anything amazing that OpenGL does not have? Or are they basically equal give or take some special niche each has for itself?
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