If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
sarge
Posts: 3 Joined: Thu Aug 06, 2009 3:19 pm
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by sarge » Sun Oct 11, 2009 12:54 pm
Hello, is now possible to enable dynamic lighting for quake3 bsp meshes? I'd like to have to working q3 lightmaps and irrlicht dynamic lighting simultaneously...
hybrid
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by hybrid » Thu Oct 15, 2009 12:11 pm
That's always possible, just change the material to LIGHTMAP_LIGHTING in the meshbuffers you want to light dynamically.