Anyone have some simple example code for adding an in game browser with gecko and irrlicht.
Or better yet anyone have an already built control with an open license
ps. wasn't sure if this would be code snippet or advanced help but whatever.
gecko in irrlicht
gecko in irrlicht
I'm not random you just don't get the &.
I guess this topic should in one of the help forums as you don't provide a code snippet
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Re: gecko in irrlicht
Welcome to the forums. We usually use the search function here before posting (in the correct forum).
Since it's your first post, i've done it for you.
Since it's your first post, i've done it for you.
"Whoops..."
lol
Lol, thanks. I had actually looked at llmozlib I had several problems with it. One building it requires old versions of mozilla, MSVC, platform sdk, and windows sdk. I tried to build it but no luck. After tinkering with it I decided it wasn't worth it because it was an old version anyway and seems pretty dead in terms of development activity.
I apologize for not stating what I had already looked at. I know better I just didn't think of it at the time.
I actually made a control using another library I found. I haven't tested it yet though so no samples.
library I found -> http://sourceforge.net/projects/offscreengecko/
It also seems pretty dead but there are at least binaries and it is based on the gecko SDK which has a frozen API mostly. So in theory I can build it from source against the latest gecko code without hacking the source.
I apologize for not stating what I had already looked at. I know better I just didn't think of it at the time.
I actually made a control using another library I found. I haven't tested it yet though so no samples.
library I found -> http://sourceforge.net/projects/offscreengecko/
It also seems pretty dead but there are at least binaries and it is based on the gecko SDK which has a frozen API mostly. So in theory I can build it from source against the latest gecko code without hacking the source.
I'm not random you just don't get the &.