Tikal

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andres
Competition winner
Posts: 78
Joined: Tue Jul 08, 2008 5:18 pm
Location: Guarapuava/Brazil
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Tikal

Post by andres »

hey guys, this is my university project for this year, an real time strategy game named Tikal.
The game is based in the mayan civilization, and runs over the local network (LAN).

Only available multiplayer mode (no AI system implemented).

Development Tools: Blender 3D, Inkscape, Gimp, Irrlicht 3D.

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TODO List:
*Correct a BIGGEST list of bugs, hehe
*Sound (yeah, the game stills without sounds)
*Artificial Intelligence System (player vs computer)
*Best (and more) 3D models.
*Campaign mode.
*And a lot of thins i don't remember now...

I'll post more details soon.
Prof. Andres Jessé Porfirio
Federal Technological University of Parana (UTFPR)
www.andresjesse.com
http://irrrpgbuilder.sourceforge.net

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Lonesome Ducky
Competition winner
Posts: 1123
Joined: Sun Jun 10, 2007 11:14 pm

Post by Lonesome Ducky »

This looks very interesting, are you planning on releasing a demo?
grumpymonkey
Posts: 222
Joined: Mon Jan 19, 2009 10:03 pm
Location: Miami, Florida
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Post by grumpymonkey »

looks good, great job. you should release a video, demo, or at least more screens
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