Deled to become open source in Jan2010

A forum to store posts deemed exceptionally wise and useful
Post Reply
afecelis
Admin
Posts: 3075
Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:

Deled to become open source in Jan2010

Post by afecelis »

Some very interesting news for the Indie community:
http://www.delgine.com/forum/viewtopic. ... sc&start=0

Also, if any of you is a skilled programmer willing to help the team on this new effort, please make sure to let them know you're willing to help.

Regards,
Alvaro
Last edited by afecelis on Thu Dec 10, 2009 12:53 pm, edited 1 time in total.
Image
sRc
Posts: 431
Joined: Thu Jul 28, 2005 1:44 am
Location: Salt Lake City, Utah
Contact:

Post by sRc »

wow thats pretty unexpected

havent touched DeleD for a while so I dont keep up with it :lol:
The Bard sRc

Blog | Twitter
andrei25ni
Posts: 326
Joined: Wed Dec 14, 2005 10:08 pm

Post by andrei25ni »

those are some great news.
DeleD is awesome.
Abraxas)
Posts: 227
Joined: Sun Oct 18, 2009 7:24 am

Post by Abraxas) »

I have trouble understanding what DeleD is from their website. I couldnt find a 'feature list'.

Is it a 3D world editor? someting like GTK Radiant?
afecelis
Admin
Posts: 3075
Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:

Post by afecelis »

Yup, it's a low poly model editor that also works as level editor; it's got the usual CSG operations you find in level editors like Gtkradiant. But it's also a great lightmapper and lately it has implemented basic skeletal animation features.
It supports several 3d import/export formats, from which b3d is my favorite as it works great with Irrlicht ;)

here's the features link:
http://delgine.com/index.php?filename=deled_features

also check their gallery to get a better grip of the proggie:
http://delgine.com/gallery/gallery.php?imageID=291

regards,

Alvaro

@Andrei: yup, deled rulezzzzz! :)
Image
ErUs
Posts: 165
Joined: Thu Oct 07, 2004 6:13 pm

Post by ErUs »

its written in delphi... good luck finding many people who know it
Abraxas)
Posts: 227
Joined: Sun Oct 18, 2009 7:24 am

Post by Abraxas) »

Hmm the 'CE' version looks really usefull. I need a comprehensive free modelling tool for making space ships, and some burn-in lighting and texturing wouldnt hurt.
hayate
Posts: 43
Joined: Mon Feb 16, 2009 9:38 pm
Location: Brescia, Italy

Post by hayate »

ErUs wrote:its written in delphi... good luck finding many people who know it
Here's one, I started programming with TurboPascal and Delphi :D
Sorry for my awful english ^_^'
Image
hayate
Posts: 43
Joined: Mon Feb 16, 2009 9:38 pm
Location: Brescia, Italy

Post by hayate »

ErUs wrote:its written in delphi... good luck finding many people who know it
Here's one, I started programming with TurboPascal and Delphi :D
Sorry for my awful english ^_^'
Image
DtD
Posts: 264
Joined: Mon Aug 11, 2008 7:05 am
Location: Kansas
Contact:

Post by DtD »

ErUs wrote:its written in delphi... good luck finding many people who know it
I know it, but but it's been years :lol:

~DtD
Brainsaw
Posts: 1183
Joined: Wed Jan 07, 2004 12:57 pm
Location: Bavaria

Post by Brainsaw »

I think I'll take a look into the free version.

Delphi is quite good, been working with it for a couple of years. But my private stuff (well ... most of it) is written in C/C++ ever since I learned that, so I don't think I would be of any help.
Dustbin::Games on the web: https://www.dustbin-online.de/

Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Post Reply