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case KEY_KEY_D:
{
core::vector3df v = node->getPosition();
v.rotateXYBy(10.0f, v);
node->setPosition(v);
return true;
}
im pretty sure it is something to do with me wrongly using rotateXYBy()
I tried reading the API i really did ...... but when you dont know what you're looking for it can be hard to find something.
sorry if this was already covered in one of the tutorials and i didnt realise..
*edit*
I will be more specific -
I think the problem is in the line
v.rotateXYBy(10.0f, v);
what should the 2nd parameter be?
oh and you're all slack hehehe as if none of you know how to perform a simple rotation - hurry up n answer