Compressed and Uncompressed .x Files

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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lesPaul456
Posts: 18
Joined: Sat Jan 02, 2010 4:48 pm

Compressed and Uncompressed .x Files

Post by lesPaul456 »

Hello,

I just downloaded the Irrlicht engine and tried to load one of my animated models.

I got an error saying that only uncompressed .x files are supported.

I did not create these models. In fact, I'm awful at 3D creation, and so I bought these models. I've been able to get them to work in another engine, but I can't open them in Blender.

Does anyone have any suggestions on how I can get these models to work with Irrlicht? Is it even possible?

Thanks!
hybrid
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Post by hybrid »

Yes, you can load them with an old MView.exe from DirectX SDK (somewhat like August 2004 or so). There you can load and save models, while the newer versions seem to lack the save/export feature.
lesPaul456
Posts: 18
Joined: Sat Jan 02, 2010 4:48 pm

Post by lesPaul456 »

hybrid wrote:Yes, you can load them with an old MView.exe from DirectX SDK (somewhat like August 2004 or so). There you can load and save models, while the newer versions seem to lack the save/export feature.
So if I download MView and load the file, will I be able to save it in a format compatible with Irrlicht?
lesPaul456
Posts: 18
Joined: Sat Jan 02, 2010 4:48 pm

Post by lesPaul456 »

Thanks hybrid. I was able to find an older version of MView.

However, it only opens some of the models. With the others I get an error.
hybrid
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Post by hybrid »

This sounds like a broken file then, at least for .x the mview is "reference". You may want to try the new version as well then, maybe your files require some special new feature. But this sounds rather unlikely, as .x is backward compatible.

Edit: Man, learn to keep your threads together. Cross posting is evil
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