Hello,
I just downloaded the Irrlicht engine and tried to load one of my animated models.
I got an error saying that only uncompressed .x files are supported.
I did not create these models. In fact, I'm awful at 3D creation, and so I bought these models. I've been able to get them to work in another engine, but I can't open them in Blender.
Does anyone have any suggestions on how I can get these models to work with Irrlicht? Is it even possible?
Thanks!
Compressed and Uncompressed .x Files
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So if I download MView and load the file, will I be able to save it in a format compatible with Irrlicht?hybrid wrote:Yes, you can load them with an old MView.exe from DirectX SDK (somewhat like August 2004 or so). There you can load and save models, while the newer versions seem to lack the save/export feature.
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This sounds like a broken file then, at least for .x the mview is "reference". You may want to try the new version as well then, maybe your files require some special new feature. But this sounds rather unlikely, as .x is backward compatible.
Edit: Man, learn to keep your threads together. Cross posting is evil
Edit: Man, learn to keep your threads together. Cross posting is evil