Avalible for adventures?

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Tales

Avalible for adventures?

Post by Tales »

Is it possible to build an (point&click)adventure-game like "Black mirror" or "syberia" or "The Westerner"? With a static camera on the scene and a mouse-moving character; Inventory and Interface.

Are their some tutorial about programming an adventure (apart from grafics or something, only the programming part!)?

Thanks,
Tales
bal
Posts: 829
Joined: Fri Jun 18, 2004 5:19 pm
Location: Geluwe, Belgium

Post by bal »

Everything is possible :). The only (hard) thing you would have to implement is "shooting" and moving to the right direction. "Shooting" = casting a line from the camera to the point where it collides with your world. If it is a valid point (you could check this with some if's, then move to it). Of course with this method you'll have to keep track of what scene you're in.

It would be a challange, yes :).
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Overkills
Posts: 3
Joined: Tue Aug 31, 2004 4:47 pm
Location: France

Post by Overkills »

Your adventure can be a chain-list of scenes (I don't know if it is the right word), each scenes have Pointers to the nexts scenes and contains the data of objects and background. In this way, each scene remember your actions in it.
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