[mog]Needs few extra help

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bhbtti
Posts: 30
Joined: Fri Jul 03, 2009 5:44 am
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[mog]Needs few extra help

Post by bhbtti »

HAVE BEEN IN DEVELOPMENT, WE ARE JUST SEEKING MORE MEMBERS

Mostly in need of programmers (networking (raknet/asio boost))


Team name:
Bad Angel Studios

Project name:
Brak3

Brief description:
Background: In the year 2753 A.D in a post apocalypse setting. The world torn to shreds by the war to end all wars, a new society rises from the ashes of the old world. The new world leaders gather in New Paris to determine how to run this new world, and prevent the self eradication of the human race. Unfortunately the meeting is a complete failure and leaves the new world divided into 5 competing nations all vying for control. With the world mostly destroyed in the war, and no significant weapons to sway power from nation to another, they turn to competitive racing to determine who controls the remaining habitable areas of the world.

Target aim:
Retail, Plaining to sell memberships monthly based with a 7 day trial period to test the game out.

Compensation:
We cannot pay at the moment but we are discussing with a few investors about developing contracts for part time/ full time work.

Technology:
Target system - PC(Windows,OSX,Linux)
Programming language - C++
Artist tools - Maya, 3DS Max, Blender,Photoshop,Gimp
Sound tools - Programs used by the music producers: Fl Studio etc (live recordings)
Physics Sdk - Bullet (cobra's irrbullet Wrapper)
Music Lib - Irrklang
Rendering Engine - Irrlicht
Database - Mysql
Website Language - php,html


Talent needed:
Programmers: (amount needed)
Network Programmers (2) - Responsible for making all the required online experience possible, client <-> client/client <-> server.
Requirements - have implemented client <-> client/client<-> server with intension of physics involved.

Game play Programmers (2) - Responsible for making the features thats provided in the game document able to be used for Project "Brak3".
Requirements - could show example of previous features in games or projects he/or she have done. Also are willing to learn the irrlicht engine.

Physics Programmers (1) - Responsible for implementing the physics with the collaboration of the network programmers to make Project "Brak3" successful.
Requirements - Able to show physics implemented thats been used for vehicle such as arcade physics...also have used any of the following sdk's: Havok,Physix and or bullet.

Artist: (amount needed)
Concept artist (3-4)
A. Car Concept Artist (2)- Are able to draw their own unique cars that are more like todays but newer models exp. 2220 Nissan skyline.
B. Environmental Artist (2) - Are able to draw enviroments for tracks in a post Apocalypse setting and very creative.

Modelers: (4-10)
A. Car Modelers (4-5)- Are responsible for modeling the cars in high poly for baking normal maps...and for cg trailer. Also for duping the model for medium poly/low poly for in game use.
Requirements - can show previous car models or similar
B. Environmental Modelers (4-5)- Are responsible for modeling the environment to the best of their abilities in high poly for baking normal maps...and for cg trailer. Also for duping the model for medium poly/low poly for in game use.
Requirements - can show previous environment models or similar

Website: (3)
A.Programmer(1) - Are responsible to keep the website up-to-date also to program all the necessary code needed for a dynamic webpage/interactive.
Requirements - can show previous work which involves website programming or similar
B. Designers (2) - Are responsible to design the template of the website and all pages required for the programmers.
Requirements - can show previous website designing templates


Team structure:
Art Department:
Assistant Art Director - Cody Dix, 2-3 months- who the modelers will report to.
Lead Art Director - Razvan ,1 month - modeler who is doing a little of both car modeling and environment modeling.
Modeler - Janpec,3-4 months - modeler who is doing few props for project "Brak3".
Modeler - Zbigniew, 2-3 weeks - modeler who is doing environment modeling.
Modeler - Ethan, since start - modeler who is doing prop/environment modeling.
Modeler - Lucas, few weeks - modeler thats modeling props/assets
Car Designer - Psi, few weeks - concept artist thats drawing cars
Car Desginer - Kekeusa, few days - concept artist thats drawing cars
2Dartist/gui/logo/Level and car designer - Matt ,few days - drawing the assets
Level Designer - Kiiryui , - 1,2 months - who is making in levels.


Lead Music Director - Adam , since start - who the music artist will report to.

Music Producer - Eric, 3-4 months - who is making in game tracks/trailer.

Music Producer - BenBrocket,2-3 months - who is making in game tracks/trailer and sfx.

and few others....

Website Programmer - Sabstein, 1-2 months - who is going to program the website once a agreed template is made.

Lead Programmer - William, from start - who the programmers reports to and contact for svn info etc...

Graphics Programmer/linux support - Bush(Devsh),1-2 months - who is responsible for the shaders in irrlicht and anything graphic related.

Physics Programmer - Jinx, 3 weeks - who is responsible for programming the physics thats needed in game doc.

Physics Programmer - Josiah(cobra), few days - who is responsible for programming the physics thats in game doc.

Physics/game play Programmer - Patrick, 2-3 months - who is responsible for gameplay and some of physics.

Gui Programmer - Armen, 3 weeks - who is responsible for all gui programming.



Website:
www.badastudios.com

Contacts:
jobs@badastudios.com

Previous Work by Team:
Each individual have done their own projects either for another Professional studios or personal project.

Additional Info:
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