If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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wuyihao
- Posts: 7
- Joined: Wed Feb 17, 2010 7:21 am
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by wuyihao »
Code: Select all
video::ITexture* image = driver->getTexture("./media/hero.png");
driver->makeColorKeyTexture(image,core::position2d<s32>(0,0));
driver->draw2DImage(image,core::position2d<s32>(x,y));
Those are parts of my project.
But after it drew on the device.I found it does'nt have a Alpha channel.Why?
Thank you
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Bear_130278
- Posts: 237
- Joined: Mon Jan 16, 2006 1:18 pm
- Location: Odessa,Russian Federation
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by Bear_130278 »
BC Color-key and Alpha blending could not be together... you have to choose.
))
Do you like VODKA???
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hybrid
- Admin
- Posts: 14143
- Joined: Wed Apr 19, 2006 9:20 pm
- Location: Oldenburg(Oldb), Germany
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by hybrid »
Question is, if the previous alpha channel is meant, or alpha channel at all. You may have to pass the correct parameter to the draw2DImage method.
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wuyihao
- Posts: 7
- Joined: Wed Feb 17, 2010 7:21 am
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by wuyihao »
Sorry.I don't quit understand what I should do
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hybrid
- Admin
- Posts: 14143
- Joined: Wed Apr 19, 2006 9:20 pm
- Location: Oldenburg(Oldb), Germany
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by hybrid »
You shall explain what you really meant with your statement. What part of the alpha channel is broken?