Low FPS only in one way

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lauren
Posts: 5
Joined: Fri Jul 31, 2009 9:54 am

Low FPS only in one way

Post by lauren »

Hello,

I have a terrain from 37.000 polygons. There are only 3-6 pieces of 512x512 texture in it.

I use a Mac, but tested this stuff on 3 different Macs. The result is the same.

The problem:
There are about 4-5 point, space on the terrain where if I fly with the player the FPS will be extremly low: 4-7, but if i turn the other direction the FPS will be 60.
These spaces and these directions never change. So this is not a random event.

But if I restart the Mac, then i start the game again. Everything will be fine in every direction.
Then after a few game start and testing, the FPS problem come back again.

What would be this? Some memory problem?
Did I give enough information for you answer?

Thanks, Best regards
lauren
Posts: 5
Joined: Fri Jul 31, 2009 9:54 am

more precise informations

Post by lauren »

I create an image about my problem.

Image

And the 2 main things that I noticed:

1. Mainly after the computer restart the problem is not exists for a while

2. The FPS is low only in that case if the player moves. If it stands, FPS is okay, camera speed is fine too.
hybrid
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Post by hybrid »

We'd probably need the whole application, with sources and objects. Or you start to profile your app and see why it slows down. Which driver, btw?
lauren
Posts: 5
Joined: Fri Jul 31, 2009 9:54 am

Post by lauren »

what do you mean "driver" ? open gl or directx ? It use openGL.
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