Hello,
I have a terrain from 37.000 polygons. There are only 3-6 pieces of 512x512 texture in it.
I use a Mac, but tested this stuff on 3 different Macs. The result is the same.
The problem:
There are about 4-5 point, space on the terrain where if I fly with the player the FPS will be extremly low: 4-7, but if i turn the other direction the FPS will be 60.
These spaces and these directions never change. So this is not a random event.
But if I restart the Mac, then i start the game again. Everything will be fine in every direction.
Then after a few game start and testing, the FPS problem come back again.
What would be this? Some memory problem?
Did I give enough information for you answer?
Thanks, Best regards
Low FPS only in one way
more precise informations
I create an image about my problem.
And the 2 main things that I noticed:
1. Mainly after the computer restart the problem is not exists for a while
2. The FPS is low only in that case if the player moves. If it stands, FPS is okay, camera speed is fine too.
And the 2 main things that I noticed:
1. Mainly after the computer restart the problem is not exists for a while
2. The FPS is low only in that case if the player moves. If it stands, FPS is okay, camera speed is fine too.