First I'd like to say I am not new to C++, I am new to Irrlicht (and 3D Programming in general) .
I am having this problem, this happens with ANY mesh I use for anything.
When I get too close with the camera the planes disappear??? and when one of the vertexes goes off the screen that whole face is just gone.
Is there any way to fix this without seeing any faces get clipped?
Thank you for any answeres I may get.