Hello
I am to write a 3D game and I chosed Irrlicht to do it. I think it's not necessary to explain the whole idea here, so I will just ask:
1. Is it possible to create a spherical .bsp map? Is it possible to apply shaders to it (for example to make the whole map look like a glass ball)?
2. How do I "attach" my camera to the map's walls so that it can't move off the walls? To make it more understandable, imagine an insect walking on the walls, floor and ceiling of your room and being unable to fly.
Thanks in advance.
Some questions about mapping and camera
Hello ...
to your first question: i believ that the tutorial PerPixelLighning could help you
to your second question: i think that there is no posibility for irrlicht to do that ... you have to impliment it by your own ... maybe irrlicht could help you with the collisons ... but the rest (reactions to the collisions) is up to you ...
regards Zeus
to your first question: i believ that the tutorial PerPixelLighning could help you
to your second question: i think that there is no posibility for irrlicht to do that ... you have to impliment it by your own ... maybe irrlicht could help you with the collisons ... but the rest (reactions to the collisions) is up to you ...
regards Zeus
Is there any posible answer ... i'm sick of it ...
http://irrlicht.sourceforge.net/phpBB2/ ... 919#215919
thanks ...
http://irrlicht.sourceforge.net/phpBB2/ ... 919#215919
thanks ...
-
- Competition winner
- Posts: 1123
- Joined: Sun Jun 10, 2007 11:14 pm