Hi
I want to modify OnAnimate function of CWaterSurfaceSceneNode.cpp to create a Single vertical wave which increases in height as it moves towards the edges....just like a tsunami wave would.
I am using hill plane mesh for generating the single wave .... please help me how to go about this..Am I working in the right direction to create a single tsunami wave.
Modifying CWaterSurfaceSceneNode
-
- Posts: 6
- Joined: Fri Jan 29, 2010 12:38 am
- Location: Florida