![Image](http://1.bp.blogspot.com/_g-cGTJ6GN0o/TP-U0BWTEMI/AAAAAAAAACk/vPmaKpsChk4/S828-R/logo.png)
Introduction
The Last Militia will be a 3D Action/Adventure/Shooter hybrid set in the late middle ages. Players will control four characters, and can switch among them at any time to complete the current objective. You must fight against a horde of insect like creatures to protect the survival of the entire human race.
Website
http://thelastmilitia.blogspot.com/
Team name
Icicle Studios (not registered yet)
Target aim
Currently planning to enter in the next IGF. Possibly shareware or OnLive after that.
Compensation
All team members will receive a share of any prizes. Team members will also get a share of any revenue generated if we eventually get to sell the game: whether as shareware, or OnLive, or whatever. Everyone that does any work will be credited.
Technology
The Last Militia runs on PC, and could be ported to nearly any other platform that has 3D graphics capabilities. Technology used to develop the game include:
Programming
Visual C++ Express Edition 2010
BitBucket (project hosting)
Engine and middleware
Irrlicht graphics engine
Bullet physics
Squirrel
Art and design
Any image editor that can produce PNG and JPEG files.
Blender
EditIrr: https://sourceforge.net/projects/editirr/
Team structure
(me) Programmer/Project lead
Talent needed
3D Character artist. Should have a few realistic characters in his/her portfolio. If you can animate characters also then that would be even better.
Contact
For more information, including design document and concept art. Please contact me:
TheLastMilitia@gmx.com
or send a PM.