Did anyone tried to get keyboard events on the Event Receiver on a Mac?
I'm just not able to do it. All the keys output goes into the console and never actually traps anything on the Receiver.
Still fussing on that one, since its very important! Who has a game without keys!
Keyboard Receiver on MAC not getting keys events
Haven't been found a solution yet?
I use Irrlicht 1.6.1 on Mac OS 10.5.8. I builded the XCode project in source/ and using libIrrlicht.a. After running my application, it goes behind the current application and no keyboard input is able to be taken. All keyboard input goes to previous application. Also I cannot see the application with clicking, it stays at back of the previous application. Only if I have a smaller sized window in front of my application, I am able to see it.
I use Irrlicht 1.6.1 on Mac OS 10.5.8. I builded the XCode project in source/ and using libIrrlicht.a. After running my application, it goes behind the current application and no keyboard input is able to be taken. All keyboard input goes to previous application. Also I cannot see the application with clicking, it stays at back of the previous application. Only if I have a smaller sized window in front of my application, I am able to see it.