Well all my issues seem to be resolved now, so thanks for all the time you put into answering my questions. Including some of the more stupid oneshybrid wrote:Larger sizes should work as expected, I did work with huge terrains some time ago. Was just to make sure that it's not the problems here.
I didn't check any of the code for real, just checking with my eyes. No more time for anything else, sorry. Also no time for the debugging of the terrain node yet. Moreover, it's probably a windows only problem...
![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
@bonsalty
What is the issue you are describing? Are you saying that multiple calls of RAWloader will leak memory?