If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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ColdFusion
- Posts: 5
- Joined: Fri May 14, 2010 10:30 pm
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by ColdFusion »
I am trying to project lightning on a object but for some reason it looks really bad in OpenGL&DirectX but looks fine in Burnings-video
i looked in the PPP lightning tut but i couldn't really make up Wat made the change between the styles of lightning
Example
D3D
BurningsVideo
I think D3D should be perfectly able to do the same thing as Burnings-Video does the question is. How ?
Thank you for your time
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arras
- Posts: 1622
- Joined: Mon Apr 05, 2004 8:35 am
- Location: Slovakia
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Contact:
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by arras »
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ColdFusion
- Posts: 5
- Joined: Fri May 14, 2010 10:30 pm
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by ColdFusion »
Thank you it solved my problem !
PS. Is there a way to apply a global light (so there will always be a little-bit of light everywhere)
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randomMesh
- Posts: 1186
- Joined: Fri Dec 29, 2006 12:04 am
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by randomMesh »
ColdFusion wrote:Is there a way to apply a global light (so there will always be a little-bit of light everywhere)
Code: Select all
smgr->setAmbientLight(irr::video::SColorf(0.5f, 0.5f, 0.5f));
"Whoops..."