Code::Blocks 10.5 got released
Code::Blocks 10.5 got released
Our favorite cross-platform IDE just did another official release last sunday. So in case anyone here isn't using the nightly-builds already - go and get it. Much kudos to the c::b team :-)
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
That's nice. I guess I'll download the new version next weekend or so.
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Yay! New version! This is a thrill after having used Dev-cpp for a year or so...
Any new features that we should know about?
Any new features that we should know about?
The Open Descent Foundation is always looking for programmers! http://www.odf-online.org
"I'll find out if what I deleted was vital here shortly..." -d3jake
"I'll find out if what I deleted was vital here shortly..." -d3jake
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good to know this.
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Ha - we got a public holiday today, so I'm currently downloading itEscen wrote:I got it first....I'll do it on Friday!!That's nice. I guess I'll download the new version next weekend or so.
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Have you tried that games plugin? It's awesome! When you play tetris for about 10 minutes, a pop up window appears: "Don't you think you've had enough? Get back to work NOW!" or something similar. Then there is a countdown timer from 1 hour an you can't play until the time runs out
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Niceent1ty wrote:Have you tried that games plugin? It's awesome! When you play tetris for about 10 minutes, a pop up window appears: "Don't you think you've had enough? Get back to work NOW!" or something similar. Then there is a countdown timer from 1 hour an you can't play until the time runs out
ShadowMapping for Irrlicht!: Get it here
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Well ... I actually downloaded it yesterday but didn't yet install it. Battlefield 1942 was calling
Dustbin::Games on the web: https://www.dustbin-online.de/
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Fault in my first attempt to get QtWorkbench plugin working for C::B V10.05
Anyone got it working for this release?
http://code.google.com/p/qtworkbench/
Anyone got it working for this release?
http://code.google.com/p/qtworkbench/
It doesn't work for me either but I've found an otherway around to use it (funny 'cos I was writing a tutorial about this when I saw this topic) : you have to tick the "use a makefile" into the project properties and then in the project build options->Pre build scripts write: "
qmake
make
rm -r *.o
"
For the moment this method needs tweaking a bit the .pro TARGET to match the build target in codeblocks but I intend to find a workaround using codeblocks variables and qmake multiple target options (it's my first week using Qt).
qmake
make
rm -r *.o
"
For the moment this method needs tweaking a bit the .pro TARGET to match the build target in codeblocks but I intend to find a workaround using codeblocks variables and qmake multiple target options (it's my first week using Qt).