Not bad. Wish I had sth like that 7 years ago with Gamemaker.
- I think an optional ortho camera is a must
- some show/hide grid option will be nice too- will help us figure out easier where our model is in space, where is the ground etc.
- options to snap rotation to 5,15,45 angles
- I don`t see documentation in english?! I don`t get a single word?
- more higher resolution options- won`t be a problem- menus will be same
- feels somehow limited to quake 2 .md2 format- all my efforts to run some of my .b3d-s resulted in static model
- maybe save custom setting to a file
![Wink :wink:](./images/smilies/icon_wink.gif)
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."