Front Warrior's Instanced Grass 100k-384k polygons per frame

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Would you like me to write a tutorial about this

I'd like to use it in my game
24
51%
I'd like to make it on my own and toy with it
6
13%
I'd look at it and nothing else
11
23%
I wouldn't bother reading
6
13%
 
Total votes: 47

ACE247
Posts: 704
Joined: Tue Mar 16, 2010 12:31 am

Post by ACE247 »

Nice, looks good. :D
Maybe we could also try the other mesh?
ent1ty
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Post by ent1ty »

You mean the one in the shape of a triangle? If so and if you have time, surely we can. :)
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
ACE247
Posts: 704
Joined: Tue Mar 16, 2010 12:31 am

Post by ACE247 »

Well yes I did.
Pm'd you the link.
ent1ty
Competition winner
Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Post by ent1ty »

Thanks!
The result is similar, i guess with this high model count, polys don't matter that much
ImageImageImageImage
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
ACE247
Posts: 704
Joined: Tue Mar 16, 2010 12:31 am

Post by ACE247 »

Devsh, how's that presentation about the grass coming along? Any news?
devsh
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Post by devsh »

I'm sorry about the presentation, however I managed to sneak in the project as my GCSE coursework. As I progress I will upload more and more of my coursework onto the (t)internet scanned as a pdf, I am just finishing my analysis. Then its design, implementation and testing. I am really programming a grass generator, but I will have to make a test app which will load the generator file, and use all the shaders from front warrior. Basically all you seen here done neatly and with documentation.
devsh
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Location: UK
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Post by devsh »

osrry guyz buts its going shittly slow, I will post the docs for analysis on Monday in two weeks
Insomniacp
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Post by Insomniacp »

Sounds good, looking forward to seeing them.
devsh
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Post by devsh »

EMPYU
Last edited by devsh on Fri Oct 22, 2010 4:04 pm, edited 1 time in total.
devsh
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Joined: Tue Dec 09, 2008 6:00 pm
Location: UK
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Post by devsh »

25 pages, 10000 words just for the analysis :)
ACE247
Posts: 704
Joined: Tue Mar 16, 2010 12:31 am

Post by ACE247 »

Gee :o
I wish you good luck.

If you need some extra artwork just pm me.
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